I'm currently a Product Designer in the Newsfeed team at Facebook, creating experiences for content discovery for over 2 billion people.
Microsoft - Windows Envisioning
Conceptualized future experiences for Windows, creating proposals varying from sketches and storyboards, to app designs and patterns, to live-action video productions.
Microsoft - Store
Interaction Designer II
Created the information architecture and desgn patterns for the complete app and provided specifications for our PMs and developers.
Designed UI that spans from phone to large screens responsively.
Collaborated on the content strategy for the landing experience, galleries, as well as the platforms for our business partners.
Microsoft - Xbox Music & Groove
UX Designer II
Designed user experiences and interfaces for the Xbox Music app on Windows 8, then the Groove universal app on Windows 10.
Lead the design for the Podcast app, working directly with a small group of developers.
Microsoft - Surface
UX Designer II
Created software experiences for Surface and Surface 2.
Collaborated on communication strategies for the devices, advising on usability, packaging, and marketing.
Lead the interaction design, both for software and hardware, for the Surface Remix Project, a portable music sequencer for Surface 2.
Quala, Inc - Microsoft Hardware
Worked on the interaction and visual design for Microsoft Device Center, a software to customize your mouse and keyboard.
Created detailed storyboards for new product scenarios.
Mexico City, 2006—2010
UX Design, Interaction Design, Visual Design, Illustration, Photography, Digital Art, Storyboarding.
Adobe Creative Suite, MS Office